So in today’s class I finally ran the first play-test for ‘Slasher’, despite missing many of the key mechanics and … More
Tag: survival
Prototyping begins!
Well, I picked the wrong week to miss class! So apparently in class, we were provided with A4 paper, in … More
The significance of Co-operative play and Action-Point Allowance in The Mars Expedition
In last week’s post, I introduced the idea of co-operative play as a vital game mechanic in our group’s game … More
Group Project- The Mars Expedition
In class this week, we began working, in groups, on concepts/themes for a new board game. My class mate Aiman … More