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  • Student Created Tabletop Games
  • Game Experience Pitches

The niche and paratextual industries of games and play

  • Student Created Tabletop Games
  • Game Experience Pitches

Tag: play

BCM215) DA Project — Namaste 🙏

Welcome BCM classmates. I’m excited to share with you all about my DA progress regarding Fortnite and live streaming.  Many … More

BCM215, Card Game, development, DIGC310, fortnite, game, Game Development, games, gaming, ideas, play, ps4, ps5, Research, UOW, uowhk, videogame, xbox

What to expect: Weeks 1, 2 & 3

This Prezi presentation gives students an overview of what to expect to be doing in the first three weeks of … More

blog, play, review, test

It turns out, building robots is hard

even if you are only building them in a game. Recently, I play-tested AI Escape (working title) in it’s most … More

artificial intelligence, Card Game, card games, cards, DIGC310, game, Game Development, game mechanics, games, play, Play Test, playtest, Sci-fi

Nearly there (hopefully)!

Again, been doing some playtesting and finetuning of my game. I playtested the game again, and came up with these rules:   … More

Card Game, cards, dev, DIGC310, Dystopia, game, Game Development, game mechanics, games, make, play, Play Test

Abyss: A Review & Dissection

Game Profile Age: 14+ Play time: 30-60 minutes Players: 2-4 players Type: Strategy Category: Card/Board Game & Euro-Game Theme:Underwater Fantasy … More

Abyss, Assessment 2, boardgame, Card Game, cards, DIGC310, Fantasy, game mechanics, games, Packaging, play, remixing, review

Earth Alone 2: The Search For More Money!

Hey Guys! Back to my project! In this post I want to take the time to talk about both my … More

crowd funding, DIGC310, earth alone, games, gaming, money, play, spaceballs, stardew valley, steam

Let’s Playtest! (again….)

First off, before you read this, take a look at the saga thus far. Post 1, Post 2, Post 3, … More

Card Game, DIGC310, Dystopia, games, make, play, Play Test

Play Testing and Hair Ripping

So, this week I played Smash Up again, to get some ideas of what changes I should make to my … More

boardgame, card games, DIGC310, Dystopia, Game Development, games, make, play

A Reflection on machinima, re-mixing, remediation and ‘what does this have to do with my game?’

Play-testing my card game over the past couple of weeks and taking another look at the readings thus far has … More

DIGC310, Dystopia, games, Machinima, make, play, video games

Doorways 2.0

Having gone over my initial idea of Doorways, I have made some improvements to the game mechanics and have settled … More

board games, DIGC310, games, geek, play

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