Welcome BCM classmates. I’m excited to share with you all about my DA progress regarding Fortnite and live streaming. Many … More
Tag: ideas
Presenting Big RIP!
Big Rip is a card-based game which sees players work against one another to build (and protect) the tallest tombstone. … More
[BCM 300] You Beta Dress For Success!
Originally posted on SQUAAD:
You can find my initial pitch for my individual game here. Below is a video overview…
[BCM 300] You’ll Play This Game to Death…
Originally posted on SQUAAD:
You can find the posts of my other group members here: James and Ben’s post(s). As…
[BCM 300] Critical Account of Gameplay: What’s the Password?
When I first learned of the fact that I would have the opportunity to playtest and analyse several board and … More
Crunchy Bytes: The Final Cut…?
You can find the final video here. And so I’ve come to the end of this subject’s digital artifact iteration … More
Game Rules
I believe that through the playtesting stages of my game I have been able to change a lot of the … More
Game Prototype and Abstraction
For my game this week I will be discussing Abstraction and whether my game has concepts of it, my progress … More
Game Prototype and Materials
For the prototype of the game Meme-ery only a few material components are being used to experiment with. These material … More
Initial Ideas for Individual Game
Prior to last week’s class, I was convinced that I had my individual game idea set in stone. That particular … More