Originally posted on Josephine Doyle :
https://soundcloud.com/josephine-doyle-228829891/game-play-analysis-exploding-kittens-and-rhino-hero Based on my appropriation of agency in playing the games, this is where I would…
Tag: game mechanics
It turns out, building robots is hard
even if you are only building them in a game. Recently, I play-tested AI Escape (working title) in it’s most … More
Splendor In The Grass
Board games have slowly developed from the traditional Monopolies, Scrabbles and Cluedos of this world. Mechanics have changed, stories have … More
Nearly there (hopefully)!
Again, been doing some playtesting and finetuning of my game. I playtested the game again, and came up with these rules: … More
Abyss: A Review & Dissection
Game Profile Age: 14+ Play time: 30-60 minutes Players: 2-4 players Type: Strategy Category: Card/Board Game & Euro-Game Theme:Underwater Fantasy … More
EXPOSE YOURSELF
I have a working title: Expose Yourself. It plays upon the centrality of exposure in the game’s design, that all-to-familiar … More