I believe that through the playtesting stages of my game I have been able to change a lot of the … More
Tag: development
Abstraction and Progress Update
So in today’s class I finally ran the first play-test for ‘Slasher’, despite missing many of the key mechanics and … More
Prototyping begins!
Well, I picked the wrong week to miss class! So apparently in class, we were provided with A4 paper, in … More
Game Prototype and Materials
For the prototype of the game Meme-ery only a few material components are being used to experiment with. These material … More
Initial Ideas for Individual Game
Prior to last week’s class, I was convinced that I had my individual game idea set in stone. That particular … More
Brainstorming Game Ideas
During the class, we brainstormed ideas that we could potentially use for our final game concept. The brainstorming session in … More
The significance of Co-operative play and Action-Point Allowance in The Mars Expedition
In last week’s post, I introduced the idea of co-operative play as a vital game mechanic in our group’s game … More
II. Students Maintaining Uni, Work and a Social Life – A Game in the Making
Our new game idea is a play on ‘Monopoly Deal‘ and will allow players to interact and be strategic more … More
I. Students Maintaining Uni, Work and a Social Life – A Game in the Making
The game that was prototyped in my group works with the concept of students struggling with balancing university, work and … More
Make your own cards! Cutting template
Cutting template Clink the link above to download a .docx cutting template – the boxes are exactly the right size for … More