Welcome BCM classmates. I’m excited to share with you all about my DA progress regarding Fortnite and live streaming. Many … More
Tag: development
Presenting Big RIP!
Big Rip is a card-based game which sees players work against one another to build (and protect) the tallest tombstone. … More
[BCM 300] You Beta Dress For Success!
Originally posted on SQUAAD:
You can find my initial pitch for my individual game here. Below is a video overview…
[BCM 300] You’ll Play This Game to Death…
Originally posted on SQUAAD:
You can find the posts of my other group members here: James and Ben’s post(s). As…
Crunchy Bytes: The Final Cut…?
You can find the final video here. And so I’ve come to the end of this subject’s digital artifact iteration … More
Crunchy Bytes: A Prototype
You can find the prototype video here. When developing a prototype of literature or media, a creator must be highly … More
Crunchy Bytes: Development Diary – Volume #1 | Crowdsourcing Some Ideas
(Above image is a screenshot of the Reddit thread in question) In starting out the mammoth task of examining the … More
[BCM 215] Pitchin’ a Beta DA!
Originally posted on SQUAAD:
Hey there! Below is my Digital Artefact (DA) Beta pitch video! Contextual Information about my DA…
Reflecting on Development and Current Iteration of Rules
The past 4 weeks or so has proved to be incredibly beneficial in my understanding of the work that goes … More
Game Rules and 2nd Playtest
Game rules are an essential component to any board game. Or any game in general. Game rules establish the goal … More