Because I am lame and can’t reblog so here be the link to YouTube:
Tag: cards
It turns out, building robots is hard
even if you are only building them in a game. Recently, I play-tested AI Escape (working title) in it’s most … More
Nearly there (hopefully)!
Again, been doing some playtesting and finetuning of my game. I playtested the game again, and came up with these rules: … More
Abyss: A Review & Dissection
Game Profile Age: 14+ Play time: 30-60 minutes Players: 2-4 players Type: Strategy Category: Card/Board Game & Euro-Game Theme:Underwater Fantasy … More
EXPOSE YOURSELF
I have a working title: Expose Yourself. It plays upon the centrality of exposure in the game’s design, that all-to-familiar … More
We Are Dancers
In Cybercultures I established a premise or concept for my game project dossier: a Turing Test for people to play … More