Originally posted on SQUAAD:
BCM300 Dress For Success Dossier
Author: thesquaad
Presenting Big RIP!
Big Rip is a card-based game which sees players work against one another to build (and protect) the tallest tombstone. … More
[BCM 300] You Beta Dress For Success!
Originally posted on SQUAAD:
You can find my initial pitch for my individual game here. Below is a video overview…
[BCM 300] You’ll Play This Game to Death…
Originally posted on SQUAAD:
You can find the posts of my other group members here: James and Ben’s post(s). As…
[BCM 300] A Game Experience Project, You On-Board?
Originally posted on SQUAAD:
After considering several potential projects and avenues for exploration that I could choose to base my…
[BCM 300] Critical Account of Gameplay: What’s the Password?
When I first learned of the fact that I would have the opportunity to playtest and analyse several board and … More
[BCM 215] Adaptation Arcade Contextual Essay & Reflection
Originally posted on SQUAAD:
You can access my DA podcast here and my DA capstone blog post here. My Digital…
Adaptation Arcade #4 – Analysis of Affect, Modality & Technique
Originally posted on SQUAAD:
Here in the Adaptation Arcade, we have explored several case studies of filmic adaptations of video…
[BCM 215] DA Comment Reflection? Cool!
Originally posted on SQUAAD:
The following is a self-reflection of feedback that I provided to several of my BCM 215…
[BCM 215] Pitchin’ a Beta DA!
Originally posted on SQUAAD:
Hey there! Below is my Digital Artefact (DA) Beta pitch video! Contextual Information about my DA…