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Game Cultures

  • Student Created Tabletop Games
  • Game Experience Pitches

The niche and paratextual industries of games and play

  • Student Created Tabletop Games
  • Game Experience Pitches

Author: Kae McKenzie

Avid fan of assembling Ikea furniture. Occasionally, I writing things.

AI Escape 2.0: Build a Bot a Body

During one of those moments after just having woken up it occurred to me that I could easily Mod The … More

AI, artificial intelligence, development, marketing, production

It turns out, building robots is hard

even if you are only building them in a game. Recently, I play-tested AI Escape (working title) in it’s most … More

artificial intelligence, Card Game, card games, cards, DIGC310, game, Game Development, game mechanics, games, play, Play Test, playtest, Sci-fi

AI Escape (?)

Inspired by my love of Coup and it’s bluffing strategies, I’ve been developing Idea #2 from this blog post using … More

artificial intelligence, Board Game, Card Game, coup, DIGC310, game design, game play, game rules, robots, scifi

We Are Dancers

In Cybercultures I established a premise or concept for my game project dossier: a Turing Test for people to play … More

AI, artificial intelligence, card, Card Game, cards, cyber culture, cyberculture, game mechanic, Turing, turing test

Unboxing Coup… Kind Of

bluffing, Board Game, Card Game, cards, coup, deception, game mechanics, game unbox, indie boards & games, the resistance, unbox, youtube

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