Originally posted on foggodesign:
Throughout my time developing my individual game I’ve come to truly recognize through the actual process…
Author: foggodesign
BCM300 Playtesting, Rules and Other playtesting
Originally posted on foggodesign:
This week I worked towards further refining my game in its rules, after having a couple…
BCM300 Playtesting and Abstraction
Originally posted on foggodesign:
To follow on with my game development from the previous week of playtesting as suggested by…
BCM300 WEEK 8, Draw and RUIN? Playtesting!
Originally posted on foggodesign:
For this week within BCM300, I intended to develop one of my many ideas from the…
BCM300 Individual game initial ideas
Originally posted on foggodesign:
Today in BCM300, we worked towards our own individual games, and quickly experimented by coming up…
BCM300 – Individual Contribution to group game pitch
Originally posted on foggodesign:
Within our group in our presentation of our board game ‘Arsonist Al’ we decided to create…
BCM300 – Mechanics, of the start of the game, and the end
Originally posted on foggodesign:
Our group decided for our blog post regarding the important mechanics within our game. My own…
BCM300 Arsonist Al? The narrative?
Originally posted on foggodesign:
In class today, with my group of Eliza, Sam and Jei we began to experiment in…
Blog post 1, Splendour
~Blake Foggo