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Game Cultures

  • Student Created Tabletop Games
  • Game Experience Pitches

The niche and paratextual industries of games and play

  • Student Created Tabletop Games
  • Game Experience Pitches

Author: abbypoposki

Get to the Festival: Final Rules and Reflection

Originally posted on Abby Poposki:
Throughout the duration of BCM300, I have learned that there is a large amount of effort…

Get to the Festival: Rules

Originally posted on Abby Poposki:
To make an enjoyable game, rules should be explicitly explained to enhance the player’s overall experience,…

Get to the Festival: Abstraction or Representation?

Originally posted on Abby Poposki:
Get to the Festival is a game based on real life experiences at a music festival.…

Game Prototype: Get to the Festival

Originally posted on Abby Poposki:
Creating a successful game is important, however it can only be achieved through multiple play testing…

Individual Game Ideas

Originally posted on Abby Poposki:
In Week 7, we began brainstorming game ideas for our individual game project. To get the…

Individual Contribution to the Game Pitch

Originally posted on Abby Poposki:
For the Game Pitch, I focused on the narrative, key mechanics and the distribution of the…

Game Prototype: Odds On (Mechanics)

Originally posted on Abby Poposki:
In Week Four, we were asked to create mechanics and rules for our game.  We chose…

Game Prototype: Odds On (Narrative and Story)

Originally posted on Abby Poposki:
It’s a Saturday night and you’re at a house party. The pumping atmosphere is barely existent…

Game Analysis: The Lotus Garden

Originally posted on Abby Poposki:
Lotus is a board game that seeks to create a garden full of flowers. Lotus is…

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