MUGG or My Under Graduate Game is essentially what has been the driving force towards most of my subject as I was able to relate the progression of my own board game from BCM300 last semester into their own separate assignment submission task. The way I did this was to analyse what each class required of me to submit as a final Digital Artefact, then fulfil out each requirement that presents itself as its own project, its own assessment and its own unique presentation of work. In this instance of BCM215 – Game Media Industries, the goal was to to engage in the critical analysis of a game media text or para-text using a triangulated analytical framework and use that research to contribute to my digital artefact.

Essentially, what I did was choose to work on my board game while looking at board games as a…
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