BCM215 The Aesthetic analysis of One Hundred Scenes of Jiangnan in China

A complete game design involves several areas: game rules and gameplay, visual art, programming, productization, sound effects, screenwriting, game characters, props, scenes, and interface elements are all required for a game design project. A word that has become popular recently is “immersion”. The aesthetic thinking in the game is one of the elements that makes any experience more enjoyable, so that every player can have an immersive experience. We need to know that game design is not only about game mechanics, but a whole set of game experience.
Under the category of aesthetics are sensation, fantasy, narrative, challenge, fellowship, discovery, expression, and submission. These aesthetics can be understood as different goals of games and the components of fun. Aesthetics is the goal of the game player’s gameplay itself. (Kim 2015)

Since China has a long history of five thousand years, and there are many ancient costume TV dramas at the same time, many ancient style games have been launched in the game, allowing players to experience Chinese culture under different historical backgrounds, such as costume culture, food culture, etc. Wait. Not only that, but the costumes of the game characters and the game scenes are very exquisite and pleasing to the eye.
“One Hundred Scenes of Jiangnan in China” is an ancient style simulation business mobile game independently developed by Yedao Games. It was officially launched on July 2, 2020. Both Android and IOS systems are compatible. The background of the game era is the Ming Dynasty in China. Players will dream of returning to the Jiangnan area of the Ming Dynasty to become city designers, drawing blueprints, constructing buildings, planning layouts, and operating to make money. At the same time, arrange the residents’ daily life and work, freehand feel the world, or lead everyone in adventures and adventures. Redraw the Ming Dynasty Jiangnan’s grand scenery, create a map of the Jiangnan hundred scenery exclusive to players, and enjoy the unique water village daily life of the Ming Dynasty in the landscape painting.

The characters in the game are all outstanding poets and poets of Ming Dynasty in China, such as Du Fu, Li Bai, and Li Qingzhao. The design of character costumes also makes it easy for players to distinguish, and it also has the distinctive characteristics of Chinese Ming Dynasty costumes.

The buildings in the game scene are also ancient Chinese buildings.

Analyzing the aesthetics in Chinese games can allow game-loving players in Western countries to experience a different game culture. Mobile games like “One Hundred Scenes of Jiangnan in China” are rarely available in other countries, and they are very Novel experience. Therefore, ingenious game aesthetics can also promote cultural exchanges. Some people who are interested in Chinese culture can try it.

Reference List

Kim, B., 2015. Chapter 3. Game Mechanics, Dynamics, and Aesthetics. [online] Journals.ala.org.Available at: <https://journals.ala.org/index.php/ltr/article/view/5630>


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