Overview
My group and I have created a prototype in the form of a board game. As we learnt in week four, the purpose of serious games is to be educational and fun (Bellotti, Kapralos, Lee, Moreno-Ger, & Berta, 2013). The main purpose of this prototype is to promote social interaction between family and friends in a time period where social interaction for many is a rare occurrence. Furthermore, a key aspect that most people lack in this current time is an understanding of the world around us. The aim for our group was to design and produce a board game that promotes positive communication and educates players on interesting facts about the world that we live in. We set it up in a trivia/board-game format as it is an appealing form for players to engage with. Therefore, not only are players learning and being educated on different countries…
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