BCM215 – DA Contextual Report

Blog1: https://jessieyc.wordpress.com/2020/09/09/bcm215-da-detention-how-and-why-it-can-received-overwhelming-attention-from-the-media-and-players/

Blog2: https://jessieyc.wordpress.com/2020/09/17/bcm215-da-detention-gamer-perspective-youtubers-play-through/

Blog3: https://jessieyc.wordpress.com/2020/09/21/bcm215-da-detention-how-localizing-a-taiwanese-game-for-western-audiences-why-it-is-significant-to-western-audiences/

Blog4: https://jessieyc.wordpress.com/2020/11/13/bcm215-da-detention-how-the-integration-in-game-and-history-demonstrate-the-social-significance-and-its-potential/

Ideation and Concept

The origin of my digital artifact came from a movie it is just called “Detention” and I found that it was really interesting on why this horror game detention can got a movie adaptation. After I watched the movie and played the game once, I think it will be a educational and engaging topic to talk about culture through the game. Therefore, I decide to choose and want to investigate the historical context of the game – Detention and see how the integration in-game and history demonstrate the social significance and its potential.


I used a multimedia format that using WordPress blog to document my analysis and finding in my method of research. In the middle of the process, I tend to post the finding on my though on Reddit but I realised that is a…

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