I have also received feedback from 3 peers in the BCM215 cohort which provided some great insights into my project which I hadn’t considered yet. One suggestion I was given was to research into which companies push for concept art to be integrated more and which prefer to keep it for behind the scenes use only. According to the student, Sony seems to like incorporating concept art into its games more than some other companies do, so this could be an interesting point to find out more about, especially since I’m already researching Crash Bandicoot.
A second point of feedback which I think could be extremely interesting, is comparing the concept art of locations, characters and items with their in-game equivalents. This will allow me to showcase how influential concept art is in a game’s development. It was also brought to my attention that the Witcher uses…
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