PastaNathan's blog of curiosities
For my final BCM300 blog post, I have written up the first portion of the rule book for my independent game creation, detailing the turn phase and going in-depth with some of the mechanics and their purposes and utilizing the feedback from the play test
Game Rule Book
Minimum 3 Players
Game Setup
- Assign a game master
- Set up board
- Sort cards – create pile on dedicated area on board for gear cards
- Each player is given a character sheet and role card – do not reveal your role card.
- Each player draws 2 gear cards
- Starting from the game masters left, the game progresses through the turn phase
Turn Phase (quick reference)
- Wakeup – ensure hand size meets criteria, activate cards
- Day Phase – Stat Increase OR Search room
- Break – Discussion, trading, consuming, card activation, take/donate to community pool
- Night Phase – Stat Increase OR Search
- Sleep –…
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