Rules and further playtesting

Rules are an essential part of any game, whether they are simple; heads or tails, or more complicated; chess, rules are what allows the game to be played. Rules may instruct, set parameters, boundaries or even advance or create a narrative. Rules must be well thought out,  and be clear enough in order to empower new players the ability to have fun while learning how to play (obviously games don’t have to be fun but have you ever returned to a game that wasn’t?) and provide sufficient reminder of game flow to returning players.

From what I have experienced thus far, writing the rules has been a challenge, I’ve struggled with the order in which to write them, how to word certain things, what to leave out of the rules, whether certain things require further clarification.

Through playtesting this week, I received feedback through the reflection sheets provided in…

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