I was skeptical at the beginning, whether I want to produce a fantasy-based game the same way I did with Castle Showdown. Hence I trapped myself in such thinking and failed to come up with an idea for the individual game project. This situation only got better when I did the intensive 10-minute session of brainstorming ideas in class, 10 ideas in 10 minutes thus I must draw from any inspirations, even those in my childhood. The ideas including:
- Escaping the Netherworld
- Outerspace civilization
- Parliament Rush
- Surviving the inhumane
- Card memory game
- The humanity in the rise of Artificial Intelligence
- The investor
- Humans vs Aliens: the search for a new galaxy
- The ultimate YouTuber
- Bomb detection
While Parliament Rush offers a relatively uncommon gaming experience like other board games I have played before, I was drawn to the concept of intertwining politics with entertainment. Chris Moore mentioned the reference…
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