Mechanics of the Game Prototype

After establishing a thematic narrative for our card game, it is essential to structure the story using some mechanics.


Game mechanics provide the framework for players to interact with one another and the game itself. We are working on creating a physical prototype that we can experiment with. The importance of this step is explored in the video above:

When you can actually play your game, you’ll discover all sorts of things that you didn’t account for when you were just designing the game in your head.

When engaging with the prototype it will become more apparent where the mechanics break down or have gaps. It will allow us to engage in our own story and alter the experience if necessary.

  1. Turns: Each player will take their turns individually in a clockwise rotation until the game ends.
  2. Actions: During their turn, a player can play a maximum of three…

View original post 344 more words

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s