BCM300 – Mechanics in Game Prototype

Eliza Appel

Following on from my previous blog post on the narrative of our group game idea, namely firefighters vs an arsonist, this piece will take a closer look into key rules and mechanisms that make the game work. Our team of four has decided to split the important elements of the game in order to discuss them in detail. At the bottom of this post is links to further mechanics of the game as discussed by our team!

My personal focus is on the different players and what they can achieve in their turn throughout the gameplay. In doing so I believe it will be easier to split the two alternative players and their seperate choices in each turn.

maxresdefaultThe Arsonist

The arsonists key goal is to spread fire until it reaches the other end of the board. As such their turn is rather simple and consists purely of two elements…

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