BCM300 – Narrative in Game Prototype

Eliza Appel

The premise of our group board game prototype was more or less set from the start. One of our team members had the idea of a game revolving around firefighters and the spark for the rest of the game came from there. Having this initial character set up and the traits that come with this characterisation set us up for the rest of the gameplay. Firefighters fight fire! So the enemy in the game is fire, therefore leaving the terrain as the only other feature. We decided that though the game had similarities to the game Pandemic, where players all work towards the same goal of curing the planet, it would be more fun in our game if there was a player opposing the other players. This would increase the competition in the game and make it more enticing for future play as players can take turns being the…

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