THIS POST IS IN RELATION TO MY GAME DESIGN. (MORE INFO HERE: 1 | 2 ) (OTHER PLAYTESTS: 1 )
So these little posts seem to be an account for what I find has been an issue when playing the game. Today’s biggest problem was the fact that we both started without characters, and thus no skills; only to find that some skills are unobtainable currently. This realisation has triggered the very clear need for a database to be created so I can keep track of each card, each skill, and what they can in turn give the players.
Although I haven’t had the chance to implement tiered skills as of yet, I did experiment with the idea of building up towards a skill. As it was just myself and Bernice playing, we implemented a rule where in order to obtain a skill, you had to complete 3…
My name’s Elysse and I’m a ‘creative type’ from Sydney, Australia. I am a Christian, and love building relationships with people; listening, writing, singing and performing music; filming; creating designs; and changing my hair colour. I have a passion for online community based games, because I am able to meet people from all over the world and gain an insight into their contrasting cultures, plus the internet is addicting... No one ever warns you /before/ you get too deep.
If you like what you have read and want to know more, feel free to hit me up on twitter - @orangesarepinkk - I love meeting new people and I promise not to judge. (Unless you send me something with a really really bad font. Then I will probably cry.)
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